This interactive essay details modern-day project management and team dynamics from both the theory and as experienced in modules of the Hyper Island course.
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Johnson, S.D., Suriya, C., Won Yoon, S., Berrett, J.V. and La Fleur, J. (2002). Team development and group processes of virtual learning teams. Computers & Education, 39(4), pp.379–393.
Kimbell, L. (2011). Rethinking Design Thinking: Part I. Design and Culture, 3(3), pp.285–306.
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Svabo, C. and Shanks, M. (2015). Experience as Excursion: A Note towards a Metaphysics of Design Thinking. In: P. Benz, ed., Experience Design: Concepts and Case Studies. London: Bloomsbury Academic.
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Personal Sources & Generated Project Resources
Goh, W., Kapitein, Z., Matulevic, W. and Yamashita, K. (2020). Unstable Connections Delivery Board. Miro.
Goh, W., Kapitein, Z., Matulevic, W. and Yamashita, K. (2020). Unstable Connections Planning Board. Miro.
Kapitein, Z., Sandman, N., Urchukov, A. and Wheelan, H. (2020). Piña Collabra Team Culture Board. Miro.